Ron Slott's Road Rally Navigation Guide
LESSON 4 - THE ROADBOOK AND TIMING
LESSON 4 - THE ROADBOOK AND TIMING
OK, so I thought it was time to have a look at the road book and timing. It's no good knowing where you're going if you don't know when to be where. You may be the fastest car out there, but if you book in too early (and it can be done), you will be penalised and possibly lose the rally as a consequence. Also, along the route you will find Code Boards, or PCs (Passage Checks). These must be recorded accurately and legibly on the Road Book, as they are proof that you have been along the correct route. Usually, organisers will deploy these on loops and triangles, or where there is a choice of routes around them.
Anyhow, back to the Road Book and timing. Let's first look at timing. Most Road Rallies are timed at 30mph. Now that doesn't sound very quick, but you usually have to press on a bit to maintain that. Now 1 mile, travelled at 30mph will take 2 minutes. Ergo 5 miles will take 10 minutes. Most modern Road Books or Timecards operate a 'Summertime' system, where your due time is the first number in a grid adjacent to each TC. Look at the pic below to see what I mean:
fig1
Anyhow, back to the Road Book and timing. Let's first look at timing. Most Road Rallies are timed at 30mph. Now that doesn't sound very quick, but you usually have to press on a bit to maintain that. Now 1 mile, travelled at 30mph will take 2 minutes. Ergo 5 miles will take 10 minutes. Most modern Road Books or Timecards operate a 'Summertime' system, where your due time is the first number in a grid adjacent to each TC. Look at the pic below to see what I mean:
fig1
The times in the circles are your 'Due Time' at each TC. This is the time you should take at each TC. If you find you are late, the marshal will NOT under any circumstances give you a time that is earlier than that shown on his clock, so you will have to take what he has. If for example you have dropped 3 minutes into TC2, then according to the example here, you will have to take '36' and the marshal will 'ring' 36 as shown below:
fig2
fig2
Having 'dropped' 3 minutes, then your new 'due time' is 3 minutes later than the original, so your aim now is to follow the new schedule 3 minutes later than the original. This can be easily calculated, or the foolproof way is to simply 'drop down' from the previous time, ie: as shown in fig2 above TC1 was on due time. TC2 was 3 minutes behind due time (36), hence 'due time' at TC3 is now 21:04 (Not 21:01 as it would have been had no time been lost at TC2). '04' at TC3 is shown in line directly below '36' at TC2. Simply follow this principle and when you 'lose time', move along the line to the appropriate time (the marshal will ring it), and simply 'drop down' to the next line for your next 'due time'.
Timing exercise:
Imagine you are on a rally, and you lose the following times on the event:
Start to TC1 - No time lost
TC1 – TC2 - 2 minutes late
TC2 – TC3 - No time lost
TC3 – TC4 - 3 minutes late
TC4 – TC5 - 4 minutes late
TC5 – TC6 - 3 minutes late
TC6 – TC7 - No time lost
TC7 – TC8 - 1 minute late
TC8 – TC9 - 2 minutes late
TC9 – TC10 - 4 minutes late
TC10 - TC11 - No time lost
Print off the timesheet HERE and fill it in by 'ringing' the times on the card as they should be.
To check your answer click HERE. No cheating mind.
As beginners and or Novices, this should be enough to get you well on your way in most 12 Car or 20/20 type Road Events. Do as many as you can and don't worry if you get it wrong. Practice makes perfect.
As you improve you will want to learn many other aspects of timing, such as the 'Three Quarter Rule' which helps you to get back to your original scheduled time and running order. But that will all come later,
The next lesson will be more Road Book as we tackle 'OTL', 'Code Boards', 'Approach' and 'Envelopes'.
To see this page in PDF, Click HERE
Click here to go to LESSON 5 More Timing and qualifiers.
And don't forget that you can e.mail me directly at [email protected]